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Prototype: The Clone Wars

Writer: The MainesThe Maines

Introduction

The Prototype pattern creates new objects by cloning existing ones, reducing the cost of instantiation.


Real-Life Example

A chef making a batch of cookies: Instead of starting from scratch, they use an existing dough template to quickly produce multiple identical cookies.


Pros

  • Improves performance when object creation is expensive.

  • Simplifies object instantiation, especially for complex structures.

  • Preserves object state when cloning.


Cons

  • Cloning can be complex if objects have deep relationships.

  • May lead to unintended data sharing issues if not handled properly.


When to Use It

  • When object creation is resource-intensive (e.g., game development, simulations).

  • When dynamically creating similar objects without modifying original classes.

  • Avoid when direct instantiation is sufficient.


Conclusion

Prototype is great for optimizing object creation but requires careful implementation to avoid unintended side effects.


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